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Beyond geometry
RayTK
Raymarching and shaders in TouchDesigner without code
Raymarching
Simulated light-based rendering with fully parametric content
Reflections
Render reflective surfaces easily
Warp Space
Bend and warp space without worrying about vertices and geometric topology
TouchDesigner Workflow
Use the same network-based workflow that's used for other content in TouchDesigner
Procedural Patterns
Generate procedural patterns and noise with infinite detail
Volumetric LEDs
Create realtime content for volumetric LED arrays like the LedPulse DragonO²
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